Hun Summer Adventures

Session I: June 24 - July 12
Session II: July 15 - August 2

Grades: 4 - 7th
Cost: $795 per class, per session

In Hun Adventures, students can specialize in a particular discipline while discovering and exploring their individual interests. Hun Adventures are offered in Business, STEAM, Humanities, or the Mind.

Hun Adventures classes are deliberately customized to the students taking them. While the descriptions below give a general idea of the types of topics teachers may cover with students, what is unique about these classes is that they can take very different forms based on what interests the students the most. All classes will develop many of the skills necessary for success in high school and college, such as research, design thinking, collaboration, analytical thinking, and problem solving. All classes will use project-based and inquiry-based learning, and will end with a culminating project, allowing students to share what they have learned. 

All sessions run for three weeks. Session II of each class will explore a different focus in the same core subject area, so students are able to repeat the class if desired.  Combine Hun Adventures with Hun Camp to get a full day experience with lunch.

kids talking

Hun Adventures in Business

Students will study how the world of finance works, including personal finance, savings and checking accounts, auto loans, mortgages, credit cards, and the stock market. They may study and practice the elements of running a small business, from planning to budgeting to marketing, creating their own small businesses based on what they love to make or collect. They may also learn about social entrepreneurship and fair trade products, and then be given a chance to apply for a theoretical million-dollar grant to start a business that can be profitable, but also address environmental and social concerns.

Time: 8:00 - 10:00 a.m.

Hun students

Hun Adventures in the Mind

In this course, students will explore the thrilling world of their own brains, focusing on topics such as Escape Rooms, Detective Work, and Gaming. The class may solve existing Escape Rooms and design their own, role-play as detectives, solving fictional crimes with forensic evidence, or play a variety of board games, such as Santorini, Carcassonne, Mancala, or Dixit. Along the way, they may also study elements of psychology - and reverse psychology - that can not only help them understand their own minds, but also how to win the game!

Time: 1:00 - 3:00 p.m.


Hun Adventures in STEAM

Students may study the Art and Science of Superheroes, Film Design, or Game Design, discussing the physics and biology of flying, web-slinging, and other superpowers. Students may design their own superhero in an original comic book, explore the scale models that became the epic spaceships of Star Wars, and explore the design elements behind their favorite games. They may also study the Art and Science of Architecture or Engineering, exploring different styles of architecture and working to create their own structures, bridges, spaceships, cars or computers.

Time: 8:00 - 10:00 a.m.


girls with ipad

Hun Adventures in Humanities

Students will participate in a sort of historical time machine, exploring different historical periods through research and hands-on projects. They may examine how the Mayans created such an accurate calendar, why Roman roads and aqueducts are still standing thousands of years later, when modern architecture often crumbles after only a few decades, what influenced the famous fashion designers of the 1920s, and why there was such a burst of creativity in art, science, music, and architecture during the Italian Renaissance. Each week will focus on a different time period,  and students will demonstrate their learning through projects.

Time: 1:00 - 3:00 p.m.


Combine Hun Adventures With Hun Day Camp